335 lines
11 KiB
Markdown
335 lines
11 KiB
Markdown
goja
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====
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ECMAScript 5.1(+) implementation in Go.
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[![Go Reference](https://pkg.go.dev/badge/github.com/dop251/goja.svg)](https://pkg.go.dev/github.com/dop251/goja)
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Goja is an implementation of ECMAScript 5.1 in pure Go with emphasis on standard compliance and
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performance.
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This project was largely inspired by [otto](https://github.com/robertkrimen/otto).
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The minimum required Go version is 1.20.
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Features
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--------
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* Full ECMAScript 5.1 support (including regex and strict mode).
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* Passes nearly all [tc39 tests](https://github.com/tc39/test262) for the features implemented so far. The goal is to
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pass all of them. See .tc39_test262_checkout.sh for the latest working commit id.
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* Capable of running Babel, Typescript compiler and pretty much anything written in ES5.
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* Sourcemaps.
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* Most of ES6 functionality, still work in progress, see https://github.com/dop251/goja/milestone/1?closed=1
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Known incompatibilities and caveats
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-----------------------------------
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### WeakMap
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WeakMap is implemented by embedding references to the values into the keys. This means that as long
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as the key is reachable all values associated with it in any weak maps also remain reachable and therefore
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cannot be garbage collected even if they are not otherwise referenced, even after the WeakMap is gone.
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The reference to the value is dropped either when the key is explicitly removed from the WeakMap or when the
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key becomes unreachable.
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To illustrate this:
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```javascript
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var m = new WeakMap();
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var key = {};
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var value = {/* a very large object */};
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m.set(key, value);
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value = undefined;
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m = undefined; // The value does NOT become garbage-collectable at this point
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key = undefined; // Now it does
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// m.delete(key); // This would work too
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```
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The reason for it is the limitation of the Go runtime. At the time of writing (version 1.15) having a finalizer
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set on an object which is part of a reference cycle makes the whole cycle non-garbage-collectable. The solution
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above is the only reasonable way I can think of without involving finalizers. This is the third attempt
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(see https://github.com/dop251/goja/issues/250 and https://github.com/dop251/goja/issues/199 for more details).
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Note, this does not have any effect on the application logic, but may cause a higher-than-expected memory usage.
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### WeakRef and FinalizationRegistry
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For the reason mentioned above implementing WeakRef and FinalizationRegistry does not seem to be possible at this stage.
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### JSON
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`JSON.parse()` uses the standard Go library which operates in UTF-8. Therefore, it cannot correctly parse broken UTF-16
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surrogate pairs, for example:
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```javascript
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JSON.parse(`"\\uD800"`).charCodeAt(0).toString(16) // returns "fffd" instead of "d800"
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```
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### Date
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Conversion from calendar date to epoch timestamp uses the standard Go library which uses `int`, rather than `float` as per
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ECMAScript specification. This means if you pass arguments that overflow int to the `Date()` constructor or if there is
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an integer overflow, the result will be incorrect, for example:
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```javascript
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Date.UTC(1970, 0, 1, 80063993375, 29, 1, -288230376151711740) // returns 29256 instead of 29312
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```
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FAQ
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---
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### How fast is it?
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Although it's faster than many scripting language implementations in Go I have seen
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(for example it's 6-7 times faster than otto on average) it is not a
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replacement for V8 or SpiderMonkey or any other general-purpose JavaScript engine.
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You can find some benchmarks [here](https://github.com/dop251/goja/issues/2).
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### Why would I want to use it over a V8 wrapper?
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It greatly depends on your usage scenario. If most of the work is done in javascript
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(for example crypto or any other heavy calculations) you are definitely better off with V8.
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If you need a scripting language that drives an engine written in Go so that
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you need to make frequent calls between Go and javascript passing complex data structures
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then the cgo overhead may outweigh the benefits of having a faster javascript engine.
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Because it's written in pure Go there are no cgo dependencies, it's very easy to build and it
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should run on any platform supported by Go.
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It gives you a much better control over execution environment so can be useful for research.
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### Is it goroutine-safe?
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No. An instance of goja.Runtime can only be used by a single goroutine
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at a time. You can create as many instances of Runtime as you like but
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it's not possible to pass object values between runtimes.
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### Where is setTimeout()?
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setTimeout() assumes concurrent execution of code which requires an execution
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environment, for example an event loop similar to nodejs or a browser.
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There is a [separate project](https://github.com/dop251/goja_nodejs) aimed at providing some NodeJS functionality,
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and it includes an event loop.
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### Can you implement (feature X from ES6 or higher)?
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I will be adding features in their dependency order and as quickly as time permits. Please do not ask
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for ETAs. Features that are open in the [milestone](https://github.com/dop251/goja/milestone/1) are either in progress
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or will be worked on next.
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The ongoing work is done in separate feature branches which are merged into master when appropriate.
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Every commit in these branches represents a relatively stable state (i.e. it compiles and passes all enabled tc39 tests),
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however because the version of tc39 tests I use is quite old, it may be not as well tested as the ES5.1 functionality. Because there are (usually) no major breaking changes between ECMAScript revisions
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it should not break your existing code. You are encouraged to give it a try and report any bugs found. Please do not submit fixes though without discussing it first, as the code could be changed in the meantime.
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### How do I contribute?
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Before submitting a pull request please make sure that:
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- You followed ECMA standard as close as possible. If adding a new feature make sure you've read the specification,
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do not just base it on a couple of examples that work fine.
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- Your change does not have a significant negative impact on performance (unless it's a bugfix and it's unavoidable)
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- It passes all relevant tc39 tests.
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Current Status
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--------------
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* There should be no breaking changes in the API, however it may be extended.
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* Some of the AnnexB functionality is missing.
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Basic Example
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-------------
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Run JavaScript and get the result value.
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```go
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vm := goja.New()
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v, err := vm.RunString("2 + 2")
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if err != nil {
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panic(err)
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}
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if num := v.Export().(int64); num != 4 {
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panic(num)
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}
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```
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Passing Values to JS
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--------------------
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Any Go value can be passed to JS using Runtime.ToValue() method. See the method's [documentation](https://pkg.go.dev/github.com/dop251/goja#Runtime.ToValue) for more details.
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Exporting Values from JS
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------------------------
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A JS value can be exported into its default Go representation using Value.Export() method.
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Alternatively it can be exported into a specific Go variable using [Runtime.ExportTo()](https://pkg.go.dev/github.com/dop251/goja#Runtime.ExportTo) method.
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Within a single export operation the same Object will be represented by the same Go value (either the same map, slice or
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a pointer to the same struct). This includes circular objects and makes it possible to export them.
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Calling JS functions from Go
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----------------------------
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There are 2 approaches:
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- Using [AssertFunction()](https://pkg.go.dev/github.com/dop251/goja#AssertFunction):
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```go
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const SCRIPT = `
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function sum(a, b) {
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return +a + b;
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}
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`
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vm := goja.New()
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_, err := vm.RunString(SCRIPT)
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if err != nil {
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panic(err)
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}
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sum, ok := goja.AssertFunction(vm.Get("sum"))
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if !ok {
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panic("Not a function")
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}
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res, err := sum(goja.Undefined(), vm.ToValue(40), vm.ToValue(2))
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if err != nil {
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panic(err)
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}
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fmt.Println(res)
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// Output: 42
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```
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- Using [Runtime.ExportTo()](https://pkg.go.dev/github.com/dop251/goja#Runtime.ExportTo):
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```go
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const SCRIPT = `
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function sum(a, b) {
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return +a + b;
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}
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`
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vm := goja.New()
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_, err := vm.RunString(SCRIPT)
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if err != nil {
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panic(err)
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}
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var sum func(int, int) int
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err = vm.ExportTo(vm.Get("sum"), &sum)
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if err != nil {
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panic(err)
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}
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fmt.Println(sum(40, 2)) // note, _this_ value in the function will be undefined.
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// Output: 42
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```
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The first one is more low level and allows specifying _this_ value, whereas the second one makes the function look like
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a normal Go function.
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Mapping struct field and method names
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-------------------------------------
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By default, the names are passed through as is which means they are capitalised. This does not match
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the standard JavaScript naming convention, so if you need to make your JS code look more natural or if you are
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dealing with a 3rd party library, you can use a [FieldNameMapper](https://pkg.go.dev/github.com/dop251/goja#FieldNameMapper):
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```go
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vm := goja.New()
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vm.SetFieldNameMapper(TagFieldNameMapper("json", true))
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type S struct {
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Field int `json:"field"`
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}
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vm.Set("s", S{Field: 42})
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res, _ := vm.RunString(`s.field`) // without the mapper it would have been s.Field
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fmt.Println(res.Export())
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// Output: 42
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```
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There are two standard mappers: [TagFieldNameMapper](https://pkg.go.dev/github.com/dop251/goja#TagFieldNameMapper) and
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[UncapFieldNameMapper](https://pkg.go.dev/github.com/dop251/goja#UncapFieldNameMapper), or you can use your own implementation.
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Native Constructors
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-------------------
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In order to implement a constructor function in Go use `func (goja.ConstructorCall) *goja.Object`.
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See [Runtime.ToValue()](https://pkg.go.dev/github.com/dop251/goja#Runtime.ToValue) documentation for more details.
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Regular Expressions
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-------------------
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Goja uses the embedded Go regexp library where possible, otherwise it falls back to [regexp2](https://github.com/dlclark/regexp2).
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Exceptions
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----------
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Any exception thrown in JavaScript is returned as an error of type *Exception. It is possible to extract the value thrown
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by using the Value() method:
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```go
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vm := goja.New()
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_, err := vm.RunString(`
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throw("Test");
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`)
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if jserr, ok := err.(*Exception); ok {
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if jserr.Value().Export() != "Test" {
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panic("wrong value")
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}
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} else {
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panic("wrong type")
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}
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```
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If a native Go function panics with a Value, it is thrown as a Javascript exception (and therefore can be caught):
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```go
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var vm *Runtime
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func Test() {
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panic(vm.ToValue("Error"))
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}
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vm = goja.New()
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vm.Set("Test", Test)
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_, err := vm.RunString(`
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try {
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Test();
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} catch(e) {
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if (e !== "Error") {
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throw e;
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}
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}
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`)
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if err != nil {
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panic(err)
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}
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```
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Interrupting
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------------
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```go
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func TestInterrupt(t *testing.T) {
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const SCRIPT = `
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var i = 0;
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for (;;) {
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i++;
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}
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`
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vm := goja.New()
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time.AfterFunc(200 * time.Millisecond, func() {
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vm.Interrupt("halt")
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})
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_, err := vm.RunString(SCRIPT)
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if err == nil {
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t.Fatal("Err is nil")
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}
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// err is of type *InterruptError and its Value() method returns whatever has been passed to vm.Interrupt()
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}
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```
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NodeJS Compatibility
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--------------------
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There is a [separate project](https://github.com/dop251/goja_nodejs) aimed at providing some of the NodeJS functionality.
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